// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.

#ifndef UI_VIEWS_ANIMATION_INK_DROP_STATE_H_
#define UI_VIEWS_ANIMATION_INK_DROP_STATE_H_

#include <string>

#include "ui/views/views_export.h"

namespace views {

// The different states that the ink drop animation can be animated to.
enum class InkDropState {
    // The ink drop is not visible.
    HIDDEN,
    // The view is being interacted with but the action to be triggered has not
    // yet been determined.
    ACTION_PENDING,
    // The quick action for the view has been triggered. e.g. a tap gesture to
    // click a button.
    QUICK_ACTION,
    // A view is being interacted with and the pending action will be a 'slow'
    // action. e.g. a long press that is still active before releasing.
    SLOW_ACTION_PENDING,
    // The slow action for the view has been triggered. e.g. a long press release
    // to bring up a menu.
    SLOW_ACTION,
    // An active state for a view that is not currently being interacted with.
    // e.g. a pressed button that is showing a menu.
    ACTIVATED,
    // A previously active state has been toggled to inactive. e.g. a drop down
    // menu is closed.
    DEACTIVATED,
};

// Returns a human readable string for |state|.  Useful for logging.
std::string ToString(InkDropState state);

} // namespace views

#endif // UI_VIEWS_ANIMATION_INK_DROP_STATE_H_
